E/Me Build Idea... Need Some Input Please
I am not sure if this has been done yet or if it will work in practice, but the idea is to use two ele/mes with the following builds.
Spell Eater:
Elementalist/Mesmer
Level: 20
Energy Storage: 12 (9+3)
Earth Magic: 15 (12+3)
Inspiration: 9
- Earth Attunement (Earth Magic)
- Ward Against Foes (Earth Magic)
- Armor of Earth (Earth Magic)
- Obsidian Flesh [Elite] (Earth Magic)
- Magnetic Aura (Earth Magic)
- Leech Signet (Inspiration)
- Power Drain (Inspiration)
- Channeling (Inspiration)
Attack Stopper:
Geomancer
Elementalist/Mesmer
Level: 20
Energy Storage: 12 (9+3)
Earth Magic: 15 (12+3)
Illusion: 9
- Earth Attunement (Earth Magic)
- Ward Against Foes (Earth Magic)
- Armor of Earth (Earth Magic)
- Obsidian Flesh [Elite] (Earth Magic)
- Magnetic Aura (Earth Magic)
- Ethereal Burden (Illusion)
- Sympathetic Visage (Illusion)
- Soothing Images (Illusion)
~This is a pvp build...the basic point is to have two character that can cast spells like obsidian, ward, magnetic, armor that make them very hard to kill. They then use spells to interrupt the spell casters (spell eater) or adrenaline from melee characters (attack stoppper). The spell eater obviously has it easier because power drain and leech sig replenish their energy (you could use power leak instead of drain if you want). The point is to frustrate the other team and obviously nerf their main spell casters and melee chars. You could probably combo this with two warriors and two monks. Since the two eles should be able to take a beating, the monks can focus on the wars. Any thoughts?
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